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26 translation contest: "Game on" » English to Arabic

Competition in this pair is now closed, and the winning entry has been announced.

Discussion and feedback about the competition in this language pair may now be provided by visiting the "Discussion & feedback" page for this pair. Entries may also be individually discussed by clicking the "Discuss" link next to any listed entry.

Source text in English

Computer games were, at one time, unified. We didn’t even have the term “casual game” in 1993, let alone the idea that a first-person shooter (then an unnamed genre) could be considered a “hardcore title.” There were people who played computer games, and people who didn’t. People who got way into golf or Harpoon or hearts or text adventures — those were the “hardcore” players, in that they played their chosen field obsessively.

When Myst and the CD-ROM finally broached the mass market, this ecosystem was disrupted. Myst had, Robyn Miller makes clear, been designed to appeal to non-gamers. It sold to them. Enthusiast magazines like Computer Gaming World couldn’t set the taste for the industry anymore: there were millions buying games who didn’t read these magazines. An entirely new breed of player. In this situation, what could be more natural than concocting an us-and-them formula? In a very real way, it was already true.

The great narrative of Myst is that the “hardcore” game press and playerbase lambasted it when it launched. Disowned it. A slideshow, they called it. Abstruse, idiotic puzzles; pretty graphics and not much depth. “Critics and hardcore game players universally panned it as a slide-show that had little actual gameplay interaction”, claimed PC Gamer’s Michael Wolf in 2001.That same year, a columnist for Maximum PC recalled Myst as a “tedious code-breaking and switch-throwing mess”, and saw its then-new remake realMYST as “a pointed reminder of why the press dumped on the original so heavily when it came out.”

The winning entry has been announced in this pair.

There were 9 entries submitted in this pair during the submission phase, 7 of which were selected by peers to advance to the finals round. The winning entry was determined based on finals round voting by peers.

Competition in this pair is now closed.


Entries (9 total; 7 finalists) Expand all entries

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Language variants:
Entry #32432 — Discuss 0 — Variant: Not specified
Winner
Voting points1st2nd3rd
378 x41 x23 x1
Rating typeOverallQualityAccuracy
Entry3.653.75 (12 ratings)3.54 (13 ratings)
Entry tagging:
  • 1 user entered 7 "like" tags
تتسم بكونها موحدة الطابع
Good term selection
Hazem Zaki
حدثت هزة زعزعت الوضع الذي كان قائمًا
Flows well
Hazem Zaki
هزة زعزعت
Good term selection
Hazem Zaki
فقد كانت لعبة ميست مصممة لتلقى استحسان غير محترفي الألعاب،
Flows well
Hazem Zaki
سلقوها بألسنة حِداد
Good term selection
Hazem Zaki
بُعيد
Good term selection
Hazem Zaki
لا تعدو
Good term selection
Hazem Zaki
Entry #32380 — Discuss 0 — Variant: Standard-Arabian (MSA)
Emad Taha
Emad Taha
United Arab Emirates
Finalist
Voting points1st2nd3rd
204 x42 x20
Rating typeOverallQualityAccuracy
Entry2.782.78 (9 ratings)2.78 (9 ratings)
Entry tagging:
  • No "like" tags
Entry #31949 — Discuss 0 — Variant: Egyptian
Finalist
Voting points1st2nd3rd
194 x41 x21 x1
Rating typeOverallQualityAccuracy
Entry3.383.25 (8 ratings)3.50 (8 ratings)
Entry tagging:
  • No "like" tags
Entry #32329 — Discuss 0 — Variant: Not specified
Finalist
Voting points1st2nd3rd
174 x401 x1
Rating typeOverallQualityAccuracy
Entry2.912.90 (10 ratings)2.91 (11 ratings)
Entry tagging:
  • 1 user entered 1 "like" tag
  • 1 user agreed with "likes" (1 total agree)
  • 2 users disagreed with "likes" (2 total disagrees)
-2
+1
1
ناهيك عن اعتبار لعبة تصويب منظور الشخص الأول (نوع من الألعاب بدون اسم آنذاك) "لعبة عنيفة"
Flows well
very good ​fluency
Sara Farouk
Entry #32522 — Discuss 0 — Variant: Standard-Arabian (MSA)
Finalist
Voting points1st2nd3rd
122 x41 x22 x1
Rating typeOverallQualityAccuracy
Entry2.322.13 (8 ratings)2.50 (8 ratings)
Entry tagging:
  • No "like" tags
Entry #32257 — Discuss 0 — Variant: Moroccan
Finalist
Voting points1st2nd3rd
101 x42 x22 x1
Rating typeOverallQualityAccuracy
Entry2.822.88 (8 ratings)2.75 (8 ratings)
Entry tagging:
  • No "like" tags
Entry #32495 — Discuss 0 — Variant: Not specified
Finalist
Voting points1st2nd3rd
603 x20
Rating typeOverallQualityAccuracy
Entry2.953.00 (8 ratings)2.89 (9 ratings)
Entry tagging:
  • No "like" tags


Non-finalist entries

The following entries were not selected by peers to advance to finals-round voting.

Entry #32338 — Discuss 0 — Variant: Moroccan
Rating typeOverallQualityAccuracy
Entry2.292.40 (5 ratings)2.17 (6 ratings)
Entry tagging:
  • No "like" tags
Entry #32114 — Discuss 0 — Variant: Yemeni
Rating typeOverallQualityAccuracy
Entry1.991.83 (6 ratings)2.14 (7 ratings)
Entry tagging:
  • No "like" tags